Post by Artair McKay on Aug 5, 2011 9:00:43 GMT -5
Name/Country: Artair McKay/Scotland
Age: 32
Pokemon Team:
Lapras – Nessie – ♀– lvl 52
Naughty nature.
Loch Ness
Met at Lv. 26.
Thoroughly cunning.
Ability: Water Absorb – Restores HP if hit by a Water-type move.
Item: N/A
~Perish Song
~Ice Beam
~Hydro Pump
~Thunderbolt
-The first time Artair laid eyes on Nessie, he was in love. He knew that Lapras were almost near extinction, so he couldn’t put the creature in danger/make it flee (for he could never see it again). After months of following it and keeping a close eye on the Lapras (which was easy, due to the fact that it always went where Artair needed to go for missions), Artair had the chance to gain its trust when it was in danger of being hunted. Him and Alba leapt into action and saved her and what appeared to be her pod. It wouldn’t be another week or so before he caught Nessie, but when he did, she was his favourite POKéMON to use.
Arcanine – Alba – ♂– lvl 50
Jolly nature.
Kalet
Met at Lv. 1.
Loves to eat.
Ability: Intimidate – Lowers the foe’s stat.
Item: N/A
~Extreme Speed
~Iron Tail
~Thunder Fang
~Flamethrower
-Alba is Artair’s first POKéMON, way back when Alba was a wee Growlithe. Artair had acquired Alba through his mentor at the age of ten. He and Alba grew a close bond with one another almost instantly. Together, they trained hard and long until they were ready to join the police force. After a couple of years, Artair decided to get a Firestone and evolve the Growlithe into an Arcanine. At first, Alba wasn’t too keen on being evolved, but after he thought about it and agreed, the two embarked on another road of discovery with Alba being an Arcanine. Since then, the two have been closer than ever.
Rapidash – Spirit – ♂– lvl 49
Modest nature.
Livian Forest
Met at Lv. 5.
Good endurance.
Ability: Flash Fire – It powers up Fire-type moves if it’s hit by one.
Item: Firestone
~Fire Blitz
~Hidden Power Grass
~Megahorn
~Hypnosis
-Spirit has a strong association with Artair, even if the Rapidash wasn’t the man’s first POKéMON. He is in fact Artair’s second POKéMON. Artair finding Spirit is an interesting story, because he had found him when he was a Ponyta. It was an injured Ponyta that was lost from its harras. Feeling sorry for the creature, he ended up nursing it back to health. Once he nursed it back, however, it continued to follow him and so he was stuck with yet another POKéMON. As he grew, Spirit grew larger than most Ponytas, and when he was a Rapidash he was much larger than a normal Rapidash. It may be a good thing though, since he has grown to be Artair's main form of transportation and he needs to carry Artair's weight and a small pouch of necessities.
Gardevoir – Caledonia – ♂– lvl 43
Calm nature.
Egg Bust
Egg received.
Regional Officer Headquarters
Egg hatched.
Quick tempered.
Ability: Synchronise – Passes a burn, poison, or paralysis to the foe.
Item: N/A
~Will-O-Whisp
~Psychic
~Pain Split
~Protect
-Caledonia is Artair’s fourth and (what he thought to be) his final POKéMON. During a raid, the force found many eggs in a warehouse. They didn’t know who the eggs belonged to, but they knew that they couldn’t leave them there. They slowly began transporting them to the Daycare Centre to ensure that they be taken care of; however, one egg was left in Artair’s carrying sack. When a Ralts came out of the sack that was hanging off of Spirit, the team freaked out. It was too late to abandon it, so Artair took him in. He didn’t want to buy a Dawn Stone for Caledonia to turn from Kirlia to Gallade, so he let him evolve naturally—into a very angry Gardevoir.
Lillipup – Baodan – ♂– lvl 02
Jolly nature.
Tyrono
Met at Lv. 1.
Alert to sounds.
Ability: Vital Spirit – Prevents the Pokémon from falling asleep.
Item: N/A
~Tackle
~Leer
~ --
~ --
-Baodan will probably be Artair’s (actual) final POKéMON. A friend gave him the Lillipup since they didn’t know what to do with it. Artair didn’t either, until he saw it had a fondness with Alba. He kept it, but only because he found it beneficial to have two canine-like POKéMON in the future. That, and he wanted Alba to develop better leadership skills, and what better way to do that than to let him have a littlebother brother?
Starter:
Artair started off with a Growlithe. He was given the Growlithe as a gift from his mentor (seen in the subheading above), and the two became very close. Over time, they developed a bond and now Alba is barely in his ball since he’s usually running alongside Artair whenever they are travelling.
Role: Police Officer
Background:
As a young child, Artair came from a fairly large family. Being the first of six, he had to be a proper role model for them. It meant that he had to work hard and carry a lot of responsibilities. Throughout his childhood, he would go to school to learn the necessary subjects, and then go to get extra school where he learns about POKéMONs as well.
When he finished school, he signed up to join the police academy where he graduated with average scores. He decided to join the force after he was done and he was first assigned to the ‘safer’ jobs that newbies started with. Over time, he went up the ranks and he was able to work the field and help out Officer Jenny.
After he botched up a mission because he thought with his other head during it, he was shamed and took an extended vacation to get away from it all. He travelled around the region to try and relax (read: forget), but things always came back to get him. He matured and came back when his ‘vacation’ ended and has been working with the force since.
Though if anyone brought up the story about the mission that he botched up, he would grow quiet, shoot them a glare, and then continue the conversation as if the topic was never brought up.
Relations:
(I assume I should add as we go along since I don’t know what people’s feelings on this role play are yet).
Appearance:
Artair has thick, short, dyed hair that just goes past his earlobe. Every so often, he would dye his faux hawk styled hair orange so he could match his POKéMON just for fun. He has thick eyebrows and a goatee (both of which he dyes as well), and very pale skin.
Artair’s body type is somewhere between the endomorph body type and the mesomorph body type (though he is slightly leaning closer to the mesomorph body type. He trains himself to be like so because he needs the size to be able to keep fit and stay on the force. He looks out of place at times though, since he towers over people at 206 centimetres. That’s why it’s so much harder for him to go on undercover jobs. The thing that makes it the hardest for him on undercover jobs is that he has two large scars on his face from the corners of his mouth dragging to his tragus.
He usually wears black slacks and a white dress shirt when he is out since that is his choice of ‘casual’ appearance of choice. If not a dress shirt, then he would be wearing some sort of sweater to keep himself warm. The only reason for Artair to wear a formal outfit (the kilt) is that if there was a special occasion, or if he had to go somewhere that is ‘formal’.
Personality:
Artair is a surly, loud, foul mouthed, penny pinching, drunkard of a Scotsman. That is just him putting on a mask though. He has to be hard like that since he is the eldest of five siblings, and being the eldest meant that he had the most responsibility. With the most responsibility, he needs to entrust fear into his siblings, and so he acts that way.
In reality, he is a sweet man who cares about those he love especially his siblings. If they need anything, he would deny it to them at first, but if they keep persisting, then he would bend his back and give in to what they wanted. Well, unless it involved money. In that situation, he would flat out refuse it to them, no matter what the situation is (well, unless they cried; if it came to that, then he would melt for them). This side of him being maudlin and sentimental doesn’t come out too often though; it only comes out when his siblings start crying, or when he is drunk since they do say that the drunk you is the real you; but when it comes to people that he doesn’t care about, he would feel no remorse if he were to break their nose, or give them a slit or two on their face. There would be two occasions where he would do it (that is more known anyways). They are: when he is personally attacked, or when his siblings are being attacked (though the latter gets more result from him than the former). He does this because in his mind, only he can pick on his siblings, no one else can.
Love and lust are two very different things to him. He hardly feels lust, though he does feel love. Talking about romantic love makes him uncomfortable though (well, any kind of love is uncomfortable for him). To him, what one feels should be kept to oneself, and not be shared out to the world. Handholding and googly eyes are fine; but if it’s kissing and going further, he feels that it should be better kept from the world than to share to. Call him an old man, but Artair strongly believes in that fact, and he refuses to budge about his feelings about it. He doesn’t care if it makes him ‘old fashioned’ or anything of that nature. That is his belief, and he will stand by it.
He is very hard working, never giving up at the hardest of times. When the going got tough, and things were hard for him, he would have to scramble and work at the lowest level of humanity. He would deal in almost anything just to preserve himself; even if it meant going and stealing what he needed.
That didn’t mean that he was reckless though. He has been known to act before thinking, and it has gotten him into plenty trouble. Artair is an intelligent man, yes, but he just lets his emotions control him. He can refrain himself on most subjects, though his anger has him on a tight leash; a very tight leash, but he is willing to forgive. It’s just that it takes a while since an old man can hold a grudge for a long, long time.
Artair is a fairly nostalgic man that yearns for the past quite often despite him disliking a lot of the past. He does not get depressive when he thinks about the ‘good old days’, but he sometimes gets angry about how the future has turned out. Most of the time, it is that he is angry at himself for taking the paths that he has chosen and always wondering what would happen if he had done something different.
Likes:
-His siblings: He won’t admit aloud, but he really cares about his siblings, and he loves them. He wouldn’t be necessarily lost without them, but he wouldn’t be the man he was now if it weren’t for them.
-Football (soccer): The game is his life. He would always play with the children when he could. He’s just not that good at it; though when he has to play against Arthur, he gives it his all. No matter how battered he may get, he refuses to let his younger siblings win.
-Rugby: Second on the list compared to football. He doesn’t play the game as much, though he enjoys watching it, since he’s too old to get so close and physical.
-Kilts: They’re not skirts, and they’re mighty comfortable.
-Sweets: He denies his love for it quite often since he considers it ‘brat food’, but he loves it. He eats it on a daily basis, though only in small doses.
-Rural Areas: It’s so serene and calm, and it gives him a place to hear himself think.
-Whiskey: No better drink, to be honest.
Dislikes:
-Critics: Especially if they are critiquing his cooking. His cooking isn’t the best, but he does try.
-Skirts: The kilt is different than the skirt. If anyone calls the kilt a skirt, then he would have to pull his trusty dirk out and harm them.
-Public Displays of Affection: He would prefer it if people shared their intimacy in the comfort of their own homes, and not where the world could see it.
Strengths:
-Stamina: He has enough energy for doing vigorous tasks for days on end without sleep, or very minimal sleep. Even if it is just a small task as a fun hike, he could go for hours without stopping for food and rest.
-Loyal: Artair is very unlikely to betray one he is indebted to, or one he cares for. He is a good ally, and he does not go to blab to the enemy about anything; even if he is irritated at the one he is loyal to.
-Strategist: Artair is fairly logical when he is not angry. He likes to plan things out, and makes sure things go step by step to fit into his needs.
-Fighting: He isn’t proud of this one, but he is a fairly good fighter. Give him a weapon and he will be able to pick up on how to use it fairly quickly.
Weaknesses:
-Blunt: He can be blunt a lot of the times, and it could be very hurtful and make him come off as being rude to the other party(ies).
-Cynic: He will think the worst of people fairly quickly. It is not his fault; he just does not trust them as much since the time his lands were pillaged.
-Tears: When he is around people who are crying, he would break down and fall to their whims. He cannot help it, since it brings up his motherly instincts of when he had to take care of his younger siblings in the past. He is a puppet to the crier if they see them crying.
-Irritable: He may be kind to some, but if you rub him the wrong way he will hurt you (eg. He will shout, scream, yell, and punch you if you step in front of his line of sight of the television).
Quirks:
-Accent: He speaks in a thick Highlander accent, though he can talk in a North Eastern English accent if he tries. It’s just that the Highlander accent is easier for him to speak in, and he doesn’t have to think as much as he would have to when speaking in a North Eastern English accent.
-Vulgar: Let’s just say he will tell you exactly what he is doing when he is in the toilet, and he will not hold anything back.
-Pirate’s Tongue: He knew how to swear before he knew how to count.
Fears:
-Losing his siblings: He doesn’t know what he would do without them; they are basically his life since he had seen them all grow up and partially raised them.
-Unrequited Love: He is afraid that he would love someone that doesn’t love him back, and so he pushes a lot of people away when they invade his personal space.
Sample[/u]:
Waking up with an aching head was one thing, but waking up to another officer before an ally, well, that was just a cruel jest on him. Though he could remember what had happened the night before. Crap, that was just… Crap. He couldn’t put it into any other words than that. The humiliation he had to face, and for what? With the few shards of dignity lost and being hauled back to the station, he didn’t know what to say. What could he say? Well, he had ideas in his head on what he could say. He had two choices: tell the whole truth, get fired and live with the satisfaction of knowing that he had done a good deed, or speak complete horseshit and stay on the force. Options, options; decisions, decisions.
Fuck that; like he was going to get into shit for no reason. He only had the second option, and whoop-di-doo. “… Sae ye s’e, I donnae knae how I gaet intae th’ m’ss, bu’ it s’ems tha’ th’ E’gles an’ th’ Vik’ngs have ties wi’h th’ rest’rant.” He tried to ignore the pounding headache that was given to him by the Asian man from the restaurant. He had to listen to his commanding officer about how it as absurd that he was blaming the restaurant. God dammit, he had bloodstains on his clothing, what more do they need to believe his story about the Vikingerne’s insane head attempting homicide, and the Schwarzen Adler spending time there? Jesus, were they as blunt as a broken pencil and as blind as a mole!? They might as well be, if they were going to be complete IDIOTS and not listen to a word he had said.
What they made him do next made him want to rip his hair out and shoot them himself. “Fucking idi’ts… Donnae knae how tae tre’t a vet’ren…” He grumbled to himself, drying off and dressing in the only vest that he had that actually looked well with his Prince Charlie jacket, he grumbled. How he hated the Prince Charlie jacket. It didn’t suit him, and he wasn’t comfortable in it; but it wasn’t his choice what was ‘formal’ attire. Shrugging it off, he continued with pinning his kilt into place and wore the kilt hose, attaching the garter flash in the right places and putting the sgian dubh on the right side of his hose, so only the pommel was visible. Adding the sporran to finish his attire, he exited his house after slipping into Ghillie Brogues (after tying the laces that is).
It didn’t take him long to get to the Culture Festival, that was for sure. He still couldn’t believe that he was going to be wearing his GOOD attire and spend the day at this thing. He’d rather be out patrolling, but nope. They just HAD to station him here. “Fi’ righ’ in me arse…” He growled, walking around to try and be taken seriously. Again, it took all he had in him to not shoot anyone laughing or giggling at him for the reason of him wearing a kilt. “They donnae knae how hard ‘t’is fer me tae naet try an’ hur’ ‘nyone…” He growled; though it wasn’t like he could hurt anyone. The only weapon he had for the day was the sgian dubh and his bagpipes; a joy.
Age: 32
Pokemon Team:
Lapras – Nessie – ♀– lvl 52
Naughty nature.
Loch Ness
Met at Lv. 26.
Thoroughly cunning.
Ability: Water Absorb – Restores HP if hit by a Water-type move.
Item: N/A
~Perish Song
~Ice Beam
~Hydro Pump
~Thunderbolt
-The first time Artair laid eyes on Nessie, he was in love. He knew that Lapras were almost near extinction, so he couldn’t put the creature in danger/make it flee (for he could never see it again). After months of following it and keeping a close eye on the Lapras (which was easy, due to the fact that it always went where Artair needed to go for missions), Artair had the chance to gain its trust when it was in danger of being hunted. Him and Alba leapt into action and saved her and what appeared to be her pod. It wouldn’t be another week or so before he caught Nessie, but when he did, she was his favourite POKéMON to use.
Arcanine – Alba – ♂– lvl 50
Jolly nature.
Kalet
Met at Lv. 1.
Loves to eat.
Ability: Intimidate – Lowers the foe’s stat.
Item: N/A
~Extreme Speed
~Iron Tail
~Thunder Fang
~Flamethrower
-Alba is Artair’s first POKéMON, way back when Alba was a wee Growlithe. Artair had acquired Alba through his mentor at the age of ten. He and Alba grew a close bond with one another almost instantly. Together, they trained hard and long until they were ready to join the police force. After a couple of years, Artair decided to get a Firestone and evolve the Growlithe into an Arcanine. At first, Alba wasn’t too keen on being evolved, but after he thought about it and agreed, the two embarked on another road of discovery with Alba being an Arcanine. Since then, the two have been closer than ever.
Rapidash – Spirit – ♂– lvl 49
Modest nature.
Livian Forest
Met at Lv. 5.
Good endurance.
Ability: Flash Fire – It powers up Fire-type moves if it’s hit by one.
Item: Firestone
~Fire Blitz
~Hidden Power Grass
~Megahorn
~Hypnosis
-Spirit has a strong association with Artair, even if the Rapidash wasn’t the man’s first POKéMON. He is in fact Artair’s second POKéMON. Artair finding Spirit is an interesting story, because he had found him when he was a Ponyta. It was an injured Ponyta that was lost from its harras. Feeling sorry for the creature, he ended up nursing it back to health. Once he nursed it back, however, it continued to follow him and so he was stuck with yet another POKéMON. As he grew, Spirit grew larger than most Ponytas, and when he was a Rapidash he was much larger than a normal Rapidash. It may be a good thing though, since he has grown to be Artair's main form of transportation and he needs to carry Artair's weight and a small pouch of necessities.
Gardevoir – Caledonia – ♂– lvl 43
Calm nature.
Egg Bust
Egg received.
Regional Officer Headquarters
Egg hatched.
Quick tempered.
Ability: Synchronise – Passes a burn, poison, or paralysis to the foe.
Item: N/A
~Will-O-Whisp
~Psychic
~Pain Split
~Protect
-Caledonia is Artair’s fourth and (what he thought to be) his final POKéMON. During a raid, the force found many eggs in a warehouse. They didn’t know who the eggs belonged to, but they knew that they couldn’t leave them there. They slowly began transporting them to the Daycare Centre to ensure that they be taken care of; however, one egg was left in Artair’s carrying sack. When a Ralts came out of the sack that was hanging off of Spirit, the team freaked out. It was too late to abandon it, so Artair took him in. He didn’t want to buy a Dawn Stone for Caledonia to turn from Kirlia to Gallade, so he let him evolve naturally—into a very angry Gardevoir.
Lillipup – Baodan – ♂– lvl 02
Jolly nature.
Tyrono
Met at Lv. 1.
Alert to sounds.
Ability: Vital Spirit – Prevents the Pokémon from falling asleep.
Item: N/A
~Tackle
~Leer
~ --
~ --
-Baodan will probably be Artair’s (actual) final POKéMON. A friend gave him the Lillipup since they didn’t know what to do with it. Artair didn’t either, until he saw it had a fondness with Alba. He kept it, but only because he found it beneficial to have two canine-like POKéMON in the future. That, and he wanted Alba to develop better leadership skills, and what better way to do that than to let him have a little
Starter:
Artair started off with a Growlithe. He was given the Growlithe as a gift from his mentor (seen in the subheading above), and the two became very close. Over time, they developed a bond and now Alba is barely in his ball since he’s usually running alongside Artair whenever they are travelling.
Role: Police Officer
Background:
As a young child, Artair came from a fairly large family. Being the first of six, he had to be a proper role model for them. It meant that he had to work hard and carry a lot of responsibilities. Throughout his childhood, he would go to school to learn the necessary subjects, and then go to get extra school where he learns about POKéMONs as well.
When he finished school, he signed up to join the police academy where he graduated with average scores. He decided to join the force after he was done and he was first assigned to the ‘safer’ jobs that newbies started with. Over time, he went up the ranks and he was able to work the field and help out Officer Jenny.
After he botched up a mission because he thought with his other head during it, he was shamed and took an extended vacation to get away from it all. He travelled around the region to try and relax (read: forget), but things always came back to get him. He matured and came back when his ‘vacation’ ended and has been working with the force since.
Though if anyone brought up the story about the mission that he botched up, he would grow quiet, shoot them a glare, and then continue the conversation as if the topic was never brought up.
Relations:
(I assume I should add as we go along since I don’t know what people’s feelings on this role play are yet).
Appearance:
Artair has thick, short, dyed hair that just goes past his earlobe. Every so often, he would dye his faux hawk styled hair orange so he could match his POKéMON just for fun. He has thick eyebrows and a goatee (both of which he dyes as well), and very pale skin.
Artair’s body type is somewhere between the endomorph body type and the mesomorph body type (though he is slightly leaning closer to the mesomorph body type. He trains himself to be like so because he needs the size to be able to keep fit and stay on the force. He looks out of place at times though, since he towers over people at 206 centimetres. That’s why it’s so much harder for him to go on undercover jobs. The thing that makes it the hardest for him on undercover jobs is that he has two large scars on his face from the corners of his mouth dragging to his tragus.
He usually wears black slacks and a white dress shirt when he is out since that is his choice of ‘casual’ appearance of choice. If not a dress shirt, then he would be wearing some sort of sweater to keep himself warm. The only reason for Artair to wear a formal outfit (the kilt) is that if there was a special occasion, or if he had to go somewhere that is ‘formal’.
Personality:
Artair is a surly, loud, foul mouthed, penny pinching, drunkard of a Scotsman. That is just him putting on a mask though. He has to be hard like that since he is the eldest of five siblings, and being the eldest meant that he had the most responsibility. With the most responsibility, he needs to entrust fear into his siblings, and so he acts that way.
In reality, he is a sweet man who cares about those he love especially his siblings. If they need anything, he would deny it to them at first, but if they keep persisting, then he would bend his back and give in to what they wanted. Well, unless it involved money. In that situation, he would flat out refuse it to them, no matter what the situation is (well, unless they cried; if it came to that, then he would melt for them). This side of him being maudlin and sentimental doesn’t come out too often though; it only comes out when his siblings start crying, or when he is drunk since they do say that the drunk you is the real you; but when it comes to people that he doesn’t care about, he would feel no remorse if he were to break their nose, or give them a slit or two on their face. There would be two occasions where he would do it (that is more known anyways). They are: when he is personally attacked, or when his siblings are being attacked (though the latter gets more result from him than the former). He does this because in his mind, only he can pick on his siblings, no one else can.
Love and lust are two very different things to him. He hardly feels lust, though he does feel love. Talking about romantic love makes him uncomfortable though (well, any kind of love is uncomfortable for him). To him, what one feels should be kept to oneself, and not be shared out to the world. Handholding and googly eyes are fine; but if it’s kissing and going further, he feels that it should be better kept from the world than to share to. Call him an old man, but Artair strongly believes in that fact, and he refuses to budge about his feelings about it. He doesn’t care if it makes him ‘old fashioned’ or anything of that nature. That is his belief, and he will stand by it.
He is very hard working, never giving up at the hardest of times. When the going got tough, and things were hard for him, he would have to scramble and work at the lowest level of humanity. He would deal in almost anything just to preserve himself; even if it meant going and stealing what he needed.
That didn’t mean that he was reckless though. He has been known to act before thinking, and it has gotten him into plenty trouble. Artair is an intelligent man, yes, but he just lets his emotions control him. He can refrain himself on most subjects, though his anger has him on a tight leash; a very tight leash, but he is willing to forgive. It’s just that it takes a while since an old man can hold a grudge for a long, long time.
Artair is a fairly nostalgic man that yearns for the past quite often despite him disliking a lot of the past. He does not get depressive when he thinks about the ‘good old days’, but he sometimes gets angry about how the future has turned out. Most of the time, it is that he is angry at himself for taking the paths that he has chosen and always wondering what would happen if he had done something different.
Likes:
-His siblings: He won’t admit aloud, but he really cares about his siblings, and he loves them. He wouldn’t be necessarily lost without them, but he wouldn’t be the man he was now if it weren’t for them.
-Football (soccer): The game is his life. He would always play with the children when he could. He’s just not that good at it; though when he has to play against Arthur, he gives it his all. No matter how battered he may get, he refuses to let his younger siblings win.
-Rugby: Second on the list compared to football. He doesn’t play the game as much, though he enjoys watching it, since he’s too old to get so close and physical.
-Kilts: They’re not skirts, and they’re mighty comfortable.
-Sweets: He denies his love for it quite often since he considers it ‘brat food’, but he loves it. He eats it on a daily basis, though only in small doses.
-Rural Areas: It’s so serene and calm, and it gives him a place to hear himself think.
-Whiskey: No better drink, to be honest.
Dislikes:
-Critics: Especially if they are critiquing his cooking. His cooking isn’t the best, but he does try.
-Skirts: The kilt is different than the skirt. If anyone calls the kilt a skirt, then he would have to pull his trusty dirk out and harm them.
-Public Displays of Affection: He would prefer it if people shared their intimacy in the comfort of their own homes, and not where the world could see it.
Strengths:
-Stamina: He has enough energy for doing vigorous tasks for days on end without sleep, or very minimal sleep. Even if it is just a small task as a fun hike, he could go for hours without stopping for food and rest.
-Loyal: Artair is very unlikely to betray one he is indebted to, or one he cares for. He is a good ally, and he does not go to blab to the enemy about anything; even if he is irritated at the one he is loyal to.
-Strategist: Artair is fairly logical when he is not angry. He likes to plan things out, and makes sure things go step by step to fit into his needs.
-Fighting: He isn’t proud of this one, but he is a fairly good fighter. Give him a weapon and he will be able to pick up on how to use it fairly quickly.
Weaknesses:
-Blunt: He can be blunt a lot of the times, and it could be very hurtful and make him come off as being rude to the other party(ies).
-Cynic: He will think the worst of people fairly quickly. It is not his fault; he just does not trust them as much since the time his lands were pillaged.
-Tears: When he is around people who are crying, he would break down and fall to their whims. He cannot help it, since it brings up his motherly instincts of when he had to take care of his younger siblings in the past. He is a puppet to the crier if they see them crying.
-Irritable: He may be kind to some, but if you rub him the wrong way he will hurt you (eg. He will shout, scream, yell, and punch you if you step in front of his line of sight of the television).
Quirks:
-Accent: He speaks in a thick Highlander accent, though he can talk in a North Eastern English accent if he tries. It’s just that the Highlander accent is easier for him to speak in, and he doesn’t have to think as much as he would have to when speaking in a North Eastern English accent.
-Vulgar: Let’s just say he will tell you exactly what he is doing when he is in the toilet, and he will not hold anything back.
-Pirate’s Tongue: He knew how to swear before he knew how to count.
Fears:
-Losing his siblings: He doesn’t know what he would do without them; they are basically his life since he had seen them all grow up and partially raised them.
-Unrequited Love: He is afraid that he would love someone that doesn’t love him back, and so he pushes a lot of people away when they invade his personal space.
Sample[/u]:
Waking up with an aching head was one thing, but waking up to another officer before an ally, well, that was just a cruel jest on him. Though he could remember what had happened the night before. Crap, that was just… Crap. He couldn’t put it into any other words than that. The humiliation he had to face, and for what? With the few shards of dignity lost and being hauled back to the station, he didn’t know what to say. What could he say? Well, he had ideas in his head on what he could say. He had two choices: tell the whole truth, get fired and live with the satisfaction of knowing that he had done a good deed, or speak complete horseshit and stay on the force. Options, options; decisions, decisions.
Fuck that; like he was going to get into shit for no reason. He only had the second option, and whoop-di-doo. “… Sae ye s’e, I donnae knae how I gaet intae th’ m’ss, bu’ it s’ems tha’ th’ E’gles an’ th’ Vik’ngs have ties wi’h th’ rest’rant.” He tried to ignore the pounding headache that was given to him by the Asian man from the restaurant. He had to listen to his commanding officer about how it as absurd that he was blaming the restaurant. God dammit, he had bloodstains on his clothing, what more do they need to believe his story about the Vikingerne’s insane head attempting homicide, and the Schwarzen Adler spending time there? Jesus, were they as blunt as a broken pencil and as blind as a mole!? They might as well be, if they were going to be complete IDIOTS and not listen to a word he had said.
What they made him do next made him want to rip his hair out and shoot them himself. “Fucking idi’ts… Donnae knae how tae tre’t a vet’ren…” He grumbled to himself, drying off and dressing in the only vest that he had that actually looked well with his Prince Charlie jacket, he grumbled. How he hated the Prince Charlie jacket. It didn’t suit him, and he wasn’t comfortable in it; but it wasn’t his choice what was ‘formal’ attire. Shrugging it off, he continued with pinning his kilt into place and wore the kilt hose, attaching the garter flash in the right places and putting the sgian dubh on the right side of his hose, so only the pommel was visible. Adding the sporran to finish his attire, he exited his house after slipping into Ghillie Brogues (after tying the laces that is).
It didn’t take him long to get to the Culture Festival, that was for sure. He still couldn’t believe that he was going to be wearing his GOOD attire and spend the day at this thing. He’d rather be out patrolling, but nope. They just HAD to station him here. “Fi’ righ’ in me arse…” He growled, walking around to try and be taken seriously. Again, it took all he had in him to not shoot anyone laughing or giggling at him for the reason of him wearing a kilt. “They donnae knae how hard ‘t’is fer me tae naet try an’ hur’ ‘nyone…” He growled; though it wasn’t like he could hurt anyone. The only weapon he had for the day was the sgian dubh and his bagpipes; a joy.